Aydin Kalantar — Product Designer
Designing systems with the patience of a craftsman.
I design and build digital products, from interface to code, shaped by years of cutting and fitting natural wood veneer by hand. Precision is the common material.
- 01 Product design
- 02 Interface engineering
- 03 Design systems
- 04 Wood veneer marquetry
Selected work
Four projects, end to end.
Each one designed, built and shipped. Each one live.
View the full portfolioThe Best Screen Printing
A new website for the Los Angeles print shop where I started in 2017. Customers browse real products, place their design and pay online, or tell Max, the voice agent, what they need. 2,662 old URLs were migrated with the search traffic intact.
Virtual Fashion
A browser-based studio that turns a garment idea into studio-quality photos and video in seconds. Choose a piece, apply a logo or pattern, place it on a consistent model, and export. No 3D software required.
Catch Lead
An AI sales agent that lives on a business's website and answers by chat or voice, around the clock. It quotes from real pricing, captures the lead and books the appointment, so no inquiry goes unanswered.
Auto Alpha
A platform for running rule-based crypto strategies on your own exchange account. Every strategy is presented with its backtest and live signal record, designed so complex performance data reads clearly at a glance.
The craft — Natural wood veneer
Made by hand, one sheet at a time.
Long before interfaces, I worked in wood. Each marquetry piece is assembled from hundreds of hand-cut fragments of natural veneer, chosen for grain, tone and the way it catches light. Nothing is stained or printed; every color is the wood's own.
The discipline carries into everything I design: respect for the material, tolerance measured in fractions of a millimeter, and the patience to fit each part until the whole feels inevitable.
- Portraits
- Abstract
- Geometric
- Commissions
About
A short hello.
I'm a product designer who works across user experience, code and physical craft. I take products from first sketch to shipped interface, and I bring the same tactile sense of material and detail from the workbench to the screen.
More about meContact